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Please note that modes other than Standard/Open are very unimplemented/untested.
Dungeon item shuffle logic is also not implemented. The logic assumes the goal is
7/7 Defeat Ganon.
168hunt.json adboots.json adinvertedenemizer.json adkeys.json adkeys_boots.json ambrosia.json beatable.json beginner.json black_friday_hell_seed.json blitzmode.json casual.json casualboots.json casualboots_dungeons.json casualboots_fast.json champions_swordless.json classic.json crosskeys.json dungeons.json dungeons_boots.json enemizer.json enemizer_assured.json enemizer_bossesonly.json expert.json fadkeys.json goldrush.json goldrush_keys.json hard_enemizer.json hard_mc.json hardicerodhunt.json inverted.json inverted_adkeys.json inverted_keys.json invrosia.json invrosia_boots.json keydrop.json keydropsanity.json keysanity.json league_swordless.json lightspeed.json ludicrousspeed.json mc.json mcs.json mg.json open.json open_assured.json open_fast.json open_fast_07.json open_fast_66.json open_fast_74.json open_noprogbows.json open_randomcrystals.json openboots.json openboots_enemizer.json openboots_fast.json openboots_mc.json openflute.json openplus.json opensgl.json pedestal.json potpourri.json retro.json sakuleague.json sakuleagueboots.json sglive.json standard.json standard_adkeys.json standard_fast.json standard_hard_future.json standardboots.json standhard.json superquick.json swordless.json tournament_hard.json tournament_invkeys.json tournament_keys.json tournament_mcboss.json triforce30.json triforce40.json trinity.json trueicerodhunt.json wtfrosia.json
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